Modeling Spatial Musical Instruments using Wave Field Synthesis
Separation of audio objects based on the principle of sparsity
ESPACE AND INTERACTIVITY IN ELECTROACOUSTIC MUSIC AND SOUND ART WITH GRANULAR SYNT...
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Author(s): |
Marcio José da Silva
Total Authors: 1
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Document type: | Master's Dissertation |
Press: | São Paulo. |
Institution: | Universidade de São Paulo (USP). Escola de Comunicações e Artes (ECA/SBD) |
Defense date: | 2014-10-31 |
Examining board members: |
Regis Rossi Alves Faria;
Fernando Henrique de Oliveira Iazzetta;
José Augusto Mannis
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Advisor: | Regis Rossi Alves Faria |
Abstract | |
Seeking the practical application of the theory of Wave Field Synthesis (WFS) in music, a research aimed at modeling a sound system capable of creating spatial sound images with the use of this technique was made. Unlike most other techniques for sound projection that work with a small, localized listening area, WFS allows projecting the sounds of each sound source - such as musical instruments and voices - at different points within the hearing space, in a region that can cover almost the entire area comprised by this space, depending on the amount of installed speakers. The development of a modular structured code for WFS was based on the patch-oriented platform Pure Data (Pd), and on the AUDIENCE auralization system developed at USP, and it is integrable as a tool for interactive sound spatialization. The solution employs dynamic patches and a modular architecture, allowing code flexibility and maintainability, with advantages compared to other existing software, particularly in the installation, operation and to handle a large number of sound sources and speakers. For this system special speakers with features that facilitate its use in musical applications were also developed. (AU) | |
FAPESP's process: | 12/17263-1 - Modeling Spatial Musical Instruments using Wave Field Synthesis |
Grantee: | Marcio José da Silva |
Support Opportunities: | Scholarships in Brazil - Master |