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Identities at play: video games, conflicts and meanings

Grant number: 10/07050-5
Support type:Scholarships in Brazil - Doctorate
Effective date (Start): July 01, 2010
Effective date (End): November 30, 2013
Field of knowledge:Linguistics, Literature and Arts - Linguistics - Applied Linguistics
Principal researcher:Lynn Mario Trindade Menezes de Souza
Grantee:Luiz Henrique Magnani Xavier de Lima
Home Institution: Faculdade de Filosofia, Letras e Ciências Humanas (FFLCH). Universidade de São Paulo (USP). São Paulo , SP, Brazil

Abstract

Video-games carry ideological elements related with their contexts and the way players construct meanings is conditioned by their own histories and their sense of belonging to certain localities. Besides that, market-driven video-games tend to be produced on economically favored areas and spread to peripheral places. I am focusing on this conflicting meaning making process as an insightful way to suggest that playing video-games is a way to construct and reconstruct narratives about the world, about others and about ourselves. (AU)

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Academic Publications
(References retrieved automatically from State of São Paulo Research Institutions)
LIMA, Luiz Henrique Magnani Xavier de. This is not just a game: videogames and meaning making. 2014. Doctoral Thesis - Universidade de São Paulo (USP). Faculdade de Filosofia, Letras e Ciências Humanas (FFLCH/SBD) São Paulo.

Please report errors in scientific publications list by writing to: cdi@fapesp.br.