Advanced search
Start date
Betweenand

Playful data-driven active urban living

Abstract

Lack of physical activity in urban contexts is an increasing health risk in the Netherlands and Brazil. Exercise applications (apps) are seen as potential ways of increasing physical activity. However, physical activity apps in app stores commonly lack a scientific base. Consequently, it remains unknown what specific content messages should contain and how messages can be personalized to the individual. Moreover, it is unknown how their effects depend on the physical urban environment in which people live and on personal characteristics and attitudes. The current project aims to get insight in how mobile personalized technology can motivate urban residents to become physically active. More specifically, we aim to gain insight into the effectiveness of elements within an exercise app (motivational feedback, goal setting, individualized messages, gaming elements (gamification) for making people more physically active, and how the effectiveness depends on characteristics of the individual and the urban setting. This results in a flexible exercise app for inactive citizens based on theories in data mining, machine learning, exercise psychology, behavioral change and gamification. The sensors on the mobile phone, together with sensors (beacons) in public spaces, combined with sociodemographic and land use information will generate a massive amount of data. The project involves analysis in two ways. First, a unique feature of our project is that we apply machine learning/data mining techniques to optimize the app specification for each individual in a dynamic and iterative research design (smart), by testing the effectiveness of specific messages given personal and urban characteristics. Second, the implementation of the app in São Paulo and Amsterdam will provide us with (big) data on use of functionalities, physical activity, motivation etc. allowing us to investigate in detail the effects of personalized technology on lifestyle in different geographical and cultural contexts. (AU)

Articles published in Agência FAPESP Newsletter about the research grant:
Articles published in other media outlets (0 total):
More itemsLess items
VEICULO: TITULO (DATA)
VEICULO: TITULO (DATA)

Scientific publications (7)
(References retrieved automatically from Web of Science and SciELO through information on FAPESP grants and their corresponding numbers as mentioned in the publications by the authors)
GONZE, BARBARA DE BARROS; PADOVANI, RICARDO DA COSTA; SIMOES, MARIA DO SOCORRO; LAURIA, VINICIUS; PROENCA, NELI LEITE; SPERANDIO, EVANDRO FORNIAS; VALENTIM DI PASCHOALE OSTOLIN, THATIANE LOPES; DE OLIVEIRA GOMES, GRACE ANGELICA; CASTRO, PAULA COSTA; ROMITI, MARCELLO; et al. Use of a Smartphone App to Increase Physical Activity Levels in Insufficiently Active Adults: Feasibility Sequential Multiple Assignment Randomized Trial (SMART). JOURNAL OF MEDICAL INTERNET RESEARCH, v. 22, n. 10, . (16/50249-3, 18/11817-1)
CASTRO, PAULA COSTA; ROMANO, LUA BONADIO; FROHLICH, DAVID; LORENZI, LORENA JORGE; CAMPOS, LUCAS BUENO; PAIXAO, ANDRESA; BET, PATRICIA; DEUTEKOM, MARIJE; KROSE, BEN; DOURADO, VICTOR ZUNIGA; et al. Tailoring digital apps to support active ageing in a low income community. PLoS One, v. 15, n. 12, . (18/19270-1, 18/05649-9, 16/50249-3, 19/02829-9)
MORAIS PEREIRA SIMOES, MARIA DO SOCORRO; GONZE, BARBARA DE BARROS; PROENCA, NELI LEITE; LAURIA, VINICIUS TONON; SILVA TERRA, VINICIUS DEMARCHI; PADOVANI, RICARDO DA COSTA; DOURADO, VICTOR ZUNIGA. Use of a smartphone app combined with gamification to increase the level of physical activity of adults and older adults: protocol of a sequential multiple assignment randomized trial. Trials, v. 20, n. 1, . (16/50249-3, 18/11817-1)
JESUS, MATHEUS OLIVEIRA DE; OSTOLIN, THATIANE LOPES VALENTIM DI PASCHOALE; PROENCA, NELI LEITE; SILVA, RODRIGO PEREIRA DA; DOURADO, VICTOR ZUNIGA. elf-Administered Six-Minute Walk Test Using a Free Smartphone App in Asymptomatic Adults: Reliability and Reproducibilit. NTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALT, v. 19, n. 3, . (11/07282-6, 16/50249-3)
SPORREL, KARLIJN; DE BOER, REMI D. D.; WANG, SHIHAN; NIBBELING, NICKY; SIMONS, MONIQUE; DEUTEKOM, MARIJE; ETTEMA, DICK; CASTRO, PAULA C.; DOURADO, VICTOR ZUNIGA; KROSE, BEN. The Design and Development of a Personalized Leisure Time Physical Activity Application Based on Behavior Change Theories, End-User Perceptions, and Principles From Empirical Data Mining. FRONTIERS IN PUBLIC HEALTH, v. 8, . (16/50249-3)
LORENZI, LORENA JORGE; BELO, LETICIA FERNANDA; FROHLICH, DAVID MARK; DOURADO, VICTOR ZUNIGA; CASTRO, PAULA COSTA; GOMES, GRACE ANGELICA DE OLIVEIRA. Factors related to the adoption and adherence of physical activity mobile applications by older people: a scoping review protocol. BMJ OPEN, v. 11, n. 10, . (16/50249-3, 19/02829-9, 19/11584-0)
GONZE, BARBARA DE BARROS; PADOVANI, RICARDO DA COSTA; SIMOES, MARIA DO SOCORRO; LAURIA, VINICIUS; PROENCA, NELI LEITE; SPERANDIO, EVANDRO FORNIAS; VALENTIM DI PASCHOALE OSTOLIN, THATIANE LOPES; DE OLIVEIRA GOMES, GRACE ANGELICA; CASTRO, PAULA COSTA; ROMITI, MARCELLO; et al. Use of a Smartphone App to Increase Physical Activity Levels in Insufficiently Active Adults: Feasibility Sequential Multiple Assignment Randomized Trial (SMART). JMIR RESEARCH PROTOCOLS, v. 9, n. 10, . (16/50249-3, 18/11817-1)

Please report errors in scientific publications list by writing to: cdi@fapesp.br.